3/24/2024 0 Comments R18 patch sakura dungeonIs the game worth checking out for yuri fans who enjoyed Sakura Fantasy? Let us find out as we take a look at Sakura Dungeon, published by Sekai Project, Denpasoft and Nutaku. Themes: Monster Girls, Animal Girls, Ecchi, Fanservice, Yuri Genres: RPG, First Person, Dungeon Crawler, Note: I played through the game with the uncensored patch but the review will feature images from the censored version. Length: 20+ hours for the main story (Give or take) and 5-10 for the extra content. She soon discovers that it was a heroic knight named Ceri who woke her from her slumber, and after a brief fight and “negotiation,” the knight decides to join her on an adventure to reclaim the dungeon! Plot Summary: In this story players will assume the role of an ancient fox spirit named Yomi who awakens after several hundred years of deep sleep to find that possession of her lovingly made dungeon has been taken from her! As if that wasn’t enough cause for alarm, she has also been robbed of her power, leaving her weak and vulnerable. The main protagonists are Yomi and Ceri but the story is told from Yomi’s perspective.Įxample of a dungeon floor first-person view. Sakura Dungeon differs from its visual novel counterparts (excluding Sakura Clicker) in that it is a first-person dungeon crawler that shares similarities to the Lightning Warrior Raidy series and especially Demon Master Chris (Warning! Link is NSFW). Basically outside of cutscenes and battles the gameplay is in a first-person perspective as players explore maze-like dungeon floors breaking barrels and vases, finding treasure chests, avoiding occasional themed traps in certain floors like hidden passages and dealing with random enemy encounters as they fight gatekeepers until they reach the bottom floor to face the new dungeon lord. The village, dungeon layouts and other “non-dungeoney” areas are pleasant to look at as is expected with Sakura titles. At first it may seem like the game has very few dungeon layouts but patience and perseverance will pay off. The soundtrack, while not vast features some nice tunes. This is a good thing in a game with random enemy encounters because if the battle themes were lame that would be a shame. Let us discuss what will make or break the game for some readers, the core gameplay and its features. Sakura Dungeon’s battles are turn-based and as mentioned above encounters are random. It initially starts off easy with each side beating each other up but like any other good RPG strategies will be needed to survive such as elemental weaknesses and resistance, which monsters have favorable moves and abilities for future battles, item management (Especially Warp Stones and Revival Balm) etc. Depending on the difficulty the need to level grind differs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |